wrote a quick post about the problems I've experienced with wasm gc and realtime graphics https://dthompson.us/posts/wasm-gc-isnt-ready-for-realtime-graphics.html
one mistake I made is that saying wasm GC is wonderful wasn't enough to keep the anti GC crowd from saying that no GC managed runtime can do realtime graphics, which is total bullshit btw!
@dthompson yeah that’s dumb because C# exists and lots of games have been made with c#